Prototype - Boids Demo Mac OS

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All New Raft is now out on Steam! By yourself or with friends, your mission is to survive an epic oceanic adventure across a perilous sea! Gather debris to survive, expand your raft and be wary of the dangers of the ocean! Speaking of boids and social distancing, Craig Reynolds (author of Boids) has also developed the open source library/toolkit 'OpenSteer: Steering Behaviors for Autonomous Characters'. It's based on his GDC 1999 paper, 'Steering Behaviors For Autonomous Characters'. I think there's a Unity3D plugin that incorporates that code.

With Mockplus Classic, you can easily create realistic yet fully interactive web or app prototypes within minutes, no programming required. The highest skill you'll ever need is mouse click and drag-and-drop.

By following this guide, you will learn how to create an interactive web or app prototype easily step by step.

Prototype - Boids Demo Mac Os Catalina

Create your first prototype

After logging into Mockplus desktop app with your account, you can create two types of projects: Personal projects and Collaboration projects:

  • Choose Private project if you plan to do everything by yourself;
  • Choose Collaboration project if you want your team to work on the same project simultaneously.

Next you'll be taken to the project selection interface, you can choose Mobile, Tablet, Web and Desktop project as you need. For custom sketching you can choose between Whiteboard and Custom:

Then, choose the right page size, if you don't find a match with your device, you can always create a custome size.

Use a template

Don't want to build everything from scratch? We've got a set of templates you can access by clicking 'Select template':

We have a large number of pre-installed templates for all kinds of scenarios. The template options will differ when you choose different project platforms and devices. With these templates, you can create your own layout or prototypes quickly.

Check more templates and samples: https://help.mockplus.com/p/309

Introduction to user interface

To get started with Mockplus Classic, you need to get yourself familiar with the interface:

  • Workspace

You can place components and design your prototypes on to the workspace.

  • Top Toolbar

You can access common options to facilitate your design process with toolbar. You can see the following tools (left to right): Save, Redo, Undo, Group, Ungroup, Format Painter, Repeater, Auto Data Fill, Preview, Publish and share, UI Flow, Export and more.

  • Project Tree Panel

Project Tree panel allows you to manage your project pages with simple drag-and-drop. You also can create folders to better organize and manage your pages.

Tips: On the top toolbar of this panel, you have more functions to facilitate your work process: MindMap Design Mode, Page Tag, Page Template, Number Page, Hide Current Page and Show Recycle Bin. ·

  • Component Panel

Component Panel contains all pre-built, ready-to-use component libraries (including over 200 components). All components are organized into smaller libraries, like Interaction, Extention, Layout, Mobile, Static, Chart and Markup.

You can expand and collapse these libraries or directly use search bar to find your desired component.

  • Icon Panel

Icon Panel provides over 3000 icons in all walks of life. You can also use search bar to look for a specific icon.

  • My Library Panel

My Library Panel collects or can help import all your favorite components, groups, UI libraries and other design resources, and reuse them freely across different projects or pages with simple drag-and-drop.

With this panel, you can still sync your libraries on different devices for fast reuse, subscribe to and download an online component library in a few clicks.

  • Master Panel

The Master gives you an effective way to save and reuse common elements, groups, interactions and even pages across your projects. It displayes all your masters by groups and enables you to reuse them into different projects with simple drag-and-drop.

  • Property Panel

Property panel shows up in the right side of your screen when you select a component. A full set of properties, like colors, texts, borders, etc, can be set there with ease.

  • Component Style Library

Component Style Library helps you save and copy all styles of a button, text or other components directly with simple clicks.

View a tutorial here: https://help.mockplus.com/p/35·

  • Interaction Panel

With Mockplus Classic, you can easily drag and drop the link point of a component to create interactions, animations and transitions with ease. You can examine and set the parameters of your interactions in the Interaction panel, including Triggers, Commands, Targets, Animations, Delay time, Duration, etc.

  • Page Link Panel

Page Link Panel is where you can view and set links between pages with simple clicks. Many transition animations can also be added there, including Swipe left/right/up/down, Slide left/right/up/down, and Fade, etc.

Also show or hide the right and left panels to adjust your workspace by clicking these buttons:

Prototype with Drag and drop

If you decide not to use a template, you'll need to design everything from scratch:

  • Drag and drap desired components to the workspace
  • Cutomize their properties on the right Property panel

All common properties, such as its text styles, text alignments, position, size, opacity, colors, borders, items, visibility and more can be set there. You can also add a remark or external link to further explain the component.

When you layout your page, also click 'Disable specs' at the bottom. A series of redlines and auto-generated specs will appear to help you place components more accurately and quickly:

View a tutorial here: https://help.mockplus.com/p/103

Create interactions and transitions

In Mockplus Classic, you can easily translate static designs into fully interactive prototypes with simple drag-and-drop. Here you can learn how to create all three types of interactions:

Component interactions

Create an iteraction between components as follows:

  • Select a component or component group
  • Drag the link point (a gray point in the upper right corner) onto the target component


  • Set a Trigger and Command

Customize the interaction details in the right panel.

Now, your component interaction is done

Page interactions

Follow the steps above but set the target as a page. You will have a page interaction.

State interactions

With Mockplus Classic, you can easily add 'ClickOn' and 'MouseHover' states to a component for creating a simple state interaction.

To create a state interaction, you only have to click the lightning icon in the Property panel.

For example, in order to create an auto color change on a button, you need to:

Prototype - Boids Demo Mac OS
  • Select a Button component and click the lightning icon
  • Set colors for mouse hovering or clicking on the button.

You can view this interaction in action in the Preview mode. Multiplayer snowball game mac os.

Triggers and commands

To create a vivid prototype that resembles an actual app with precision, We provide you with a set of triggers and commands.

Multiple methods on trigger:

  • OnClick
  • OnLongClick
  • OnLoad

Multiple methods on commands:

  • Show/Hide
  • Move
  • Zoom
  • Resize
  • Rotate
  • Set color
  • Switch content

You can also add more complex animations and transitions in the Interaction and Page Link panels on the right.

Share and test prototypes

After having completed your prototype, you can share it with your clients or colleagues, and collect their feedback.

Fox example, if you want to share it as a simple HTML link, you need:

  • Click 'Publish and share' on the top toobar
  • Copy and share the link with your clients or colleagues

Your clients or colleagues can easily click the link to view and test it on a PC or mobile. https://play-for-depositinside-oxtmi-online-free-poker.peatix.com.

Check out 8 ways to share and test prototypes

Preview prototypes on real devices

You can use Mockplus Classic Mobile Client App to view and test your types on real devices.

Download and install Mockplus Classic Mobile Client App

First, you need to download and install the app on your mobile:

Log in and view prototypes

Log in the app with your Mockplus account to see all your personal and collaboration projects listed there. Click the one that you want to preview:

View projects with View Code

After publishing and sharing your project, apart from a shareable link, you will also get a View Code:

Enter this code to view the prototype on your mobile phone:

View projects by scanning a QR code

After publising a project, you also get a QR code here:

Or here:

Also scan it with your mobile app to view the prototype:

Note that this way you can only preview a mobile project.


If you've been a Mac fan for more than a few years, chances are you've seen or even used Apple's most famous computer models. What you don't often see are the machines that Apple kept to itself—the prototypes that never reached the market.

To explore this hidden world, we'll take a look at four Macintosh prototypes from Apple, and one from an early Mac clone maker. When you're done reading, we'd love to hear (in the comments at the end of this article) whatever tales you might have of your personal encounters with legendary Apple prototypes.

Translucent Macintosh SE (circa 1987)

During the testing process for many Mac models, Apple's engineers routinely created a few prototypes of a particular computer with translucent plastic housing for air flow testing. Here we see this practice illustrated to stunning effect in this particular Macintosh SE prototype, although other Apple machines—from the Apple IIc to the Macintosh Portable—have been discovered with translucent testing cases.

Why translucent? With the help of a little smoke, engineers could easily see which components were or were not being cooled adequately and then make adjustments accordingly. It would take a new generation of designers to actually utilize translucent plastics in shipping products.

Twiggy Macintosh (circa 1983)

For most of the Macintosh's early life in development, Apple intended its diminutive GUI-based machine to utilize Apple's FileWare (aka 'Twiggy') disk media, a proprietary 5.25-inch floppy disk format that Apple developed for the Apple Lisa.

And that's what you see here: a rare, early Macintosh (that actually works) with one internal Twiggy drive. This particular model, owned by collector Adam Goolevitch, is currently the only one known to exist in such a complete state.

FileWare drives never shipped in a Macintosh, however. The Lisa launched with two Twiggy drives in 1983, but the drives proved slow and error-prone in practice. Worried, Mac engineers devised a plan to include Sony's new 3.5-inch floppy format in the Macintosh instead.

(That particular episode resulted in an amusing story about a Sony engineer hiding in a closet—an anecdote that you can find expertly told by Andy Hertzfeld at Folklore.org.)

The final, shipping 1984 Macintosh included one 400K 3.5-inch microfloppy drive, and that inclusion helped popularize the new disk format. It's hard to imagine what the Mac platform would have become if it had stuck with the problematic Twiggy drives.

Demo
  • Select a Button component and click the lightning icon
  • Set colors for mouse hovering or clicking on the button.

You can view this interaction in action in the Preview mode. Multiplayer snowball game mac os.

Triggers and commands

To create a vivid prototype that resembles an actual app with precision, We provide you with a set of triggers and commands.

Multiple methods on trigger:

  • OnClick
  • OnLongClick
  • OnLoad

Multiple methods on commands:

  • Show/Hide
  • Move
  • Zoom
  • Resize
  • Rotate
  • Set color
  • Switch content

You can also add more complex animations and transitions in the Interaction and Page Link panels on the right.

Share and test prototypes

After having completed your prototype, you can share it with your clients or colleagues, and collect their feedback.

Fox example, if you want to share it as a simple HTML link, you need:

  • Click 'Publish and share' on the top toobar
  • Copy and share the link with your clients or colleagues

Your clients or colleagues can easily click the link to view and test it on a PC or mobile. https://play-for-depositinside-oxtmi-online-free-poker.peatix.com.

Check out 8 ways to share and test prototypes

Preview prototypes on real devices

You can use Mockplus Classic Mobile Client App to view and test your types on real devices.

Download and install Mockplus Classic Mobile Client App

First, you need to download and install the app on your mobile:

Log in and view prototypes

Log in the app with your Mockplus account to see all your personal and collaboration projects listed there. Click the one that you want to preview:

View projects with View Code

After publishing and sharing your project, apart from a shareable link, you will also get a View Code:

Enter this code to view the prototype on your mobile phone:

View projects by scanning a QR code

After publising a project, you also get a QR code here:

Or here:

Also scan it with your mobile app to view the prototype:

Note that this way you can only preview a mobile project.


If you've been a Mac fan for more than a few years, chances are you've seen or even used Apple's most famous computer models. What you don't often see are the machines that Apple kept to itself—the prototypes that never reached the market.

To explore this hidden world, we'll take a look at four Macintosh prototypes from Apple, and one from an early Mac clone maker. When you're done reading, we'd love to hear (in the comments at the end of this article) whatever tales you might have of your personal encounters with legendary Apple prototypes.

Translucent Macintosh SE (circa 1987)

During the testing process for many Mac models, Apple's engineers routinely created a few prototypes of a particular computer with translucent plastic housing for air flow testing. Here we see this practice illustrated to stunning effect in this particular Macintosh SE prototype, although other Apple machines—from the Apple IIc to the Macintosh Portable—have been discovered with translucent testing cases.

Why translucent? With the help of a little smoke, engineers could easily see which components were or were not being cooled adequately and then make adjustments accordingly. It would take a new generation of designers to actually utilize translucent plastics in shipping products.

Twiggy Macintosh (circa 1983)

For most of the Macintosh's early life in development, Apple intended its diminutive GUI-based machine to utilize Apple's FileWare (aka 'Twiggy') disk media, a proprietary 5.25-inch floppy disk format that Apple developed for the Apple Lisa.

And that's what you see here: a rare, early Macintosh (that actually works) with one internal Twiggy drive. This particular model, owned by collector Adam Goolevitch, is currently the only one known to exist in such a complete state.

FileWare drives never shipped in a Macintosh, however. The Lisa launched with two Twiggy drives in 1983, but the drives proved slow and error-prone in practice. Worried, Mac engineers devised a plan to include Sony's new 3.5-inch floppy format in the Macintosh instead.

(That particular episode resulted in an amusing story about a Sony engineer hiding in a closet—an anecdote that you can find expertly told by Andy Hertzfeld at Folklore.org.)

The final, shipping 1984 Macintosh included one 400K 3.5-inch microfloppy drive, and that inclusion helped popularize the new disk format. It's hard to imagine what the Mac platform would have become if it had stuck with the problematic Twiggy drives.

Colby Classmate (circa 1991)

Electronics engineer Chuck Colby is something of a minor (albeit little-known) legend in Macintosh lore. https://bestffiles158.weebly.com/cube-slide-mac-os.html. His company, Colby Systems Corporation, created some of the first Macintosh clones, including the portable MacColby.

In 1991, Colby created the world's first Mac-compatible tablet computer, the Classmate, which would have included a 68000 CPU, a 20MB hard drive, a floppy drive, a trackball, and a touch-sensitive membrane keyboard. At 5.4 pounds, it wasn't as portable as an iPad, but it was a start.

While the Classmate came close to production, it never reached the market, and Colby left the Macintosh development world to work with video technology. Turning roads mac os.

Apple Paladin (circa 1995)

In the mid-1990s, Apple tinkered with creating an integrated, all-in-one office appliance that included a computer, telephone, scanner, fax machine, modem, and printer. The result was the Apple Paladin prototype. It combined the guts of an Apple PowerBook Duo 230 (including its grayscale monitor) with a StyleWriter 1200 printer in a sleek white enclosure.

Early tests of the unit proved problematic, and after an internal corporate reshuffle, the Paladin was left without a division to call home, so it never reached the market.

Apple MultiServer (circa 1985)

Prototype - Boids Demo Mac Os Catalina

In 1985, Apple announced the Macintosh Office system, which would combine AppleTalk networking, a laser printer (the LaserWriter), and a networked file server for use in a business environment.

Of those three components, only two shipped. Apple never managed to release a file server during that era, although it certainly tried to develop one. One such attempt was the Apple MultiServer, seen here in an extremely rare prototype form owned by Jonathan Zufi, proprietor of Shrine of Apple.

Beneath its Apple-branded skin, the MultiServer would have been a rebadged 3Com 3Server, a network server powered by an Intel 80188 CPU. Presumably, it would have run 3Com's 3+ file sharing software and not an OS designed by Apple.

According to Shrine of Apple, the server was cancelled at the last minute and the unshipped units were used for Apple's sales offices.

Prototype - Boids Demo Mac Os 8

Apple did eventually ship its own dedicated server systems (the Workgroup Server series), but not for another decade.

Prototype - Boids Demo Mac Os Sierra

Paladin front panel image credit: Jim Abeles





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